PROJECT 2: Street Fighter
Design
PROJECT PREMISE
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Choose FOUR
characters to redesign from Street Fighter series (any of the different games)
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Must have significant and obvious shape
differences between each character depending on their personality/fighting
style
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Characters must remain as they were (No robotic or
gender changes, etc.)
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The Combat System must remain the same (one on one
combat)
-
The proportions of the character must fit the
fighting style of said character (e.g. Zangief moves a lot more slowly than
Cammy)
AREA OF FREEDOM
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You can change the culture of each character.
Example: Chun Li does not have to be Asian.
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Understanding the role of story and personality
behind character design
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You can have a “themed” Street Fighter redesign.
Example: Zombie Street Fighter, Western Cowboy Street Fighter, Russian
Grandmother/Grandfather Mafia Street Fighter, etc.
GOAL OF THE ASSIGNMENT
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Shape design and shape function
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Understanding form design to fit functionality
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Gain understanding of silhouette design
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Understanding the role of story and personality
behind character design
FINAL RESULT (Week 4)
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4 final character designs including work done to
get to final
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You must show basic understanding of shape
archetypes
LIMITATIONS
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You cannot copy the original Street Fighter
designs. You must come up with your own unique designs.
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Keep project style range in stylized 3D, no strong
realism and no flat 2d shapes.
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KEEP IT SIMPLE!! You only have 4 weeks to complete
this project
WEEK 4 HOMEWORK
-
1 page pitch explaining setting choice/theme for
this project (bullet points) + explanation of character backgrounds/fighting
style/personality
-
1 page shape exploration per character (4 pages
total)
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